It’s been over a month since I posted anything here. Let me catch you up on what I’ve been working on.
Last night I submitted my 5th app to the App Store: Old School Treasure Generator. The name is a mouthful, but it does what you’d expect if you’re a user of Old School DM. Enter the treasure codes from the Monster Manual listing, tap Go and you get a randomly generated treasure hoard. It’s a simple, one-screen iPhone app. This started off as a new feature for the Old School DM app, but decided to release it as a stand-alone app for now. It’s free, so don’t complain too much that it doesn’t generate the values for each gem and piece of jewelry (yet) and roll the random magic items for you. It’s exceedingly unlikely that I’ll ever add the random magic item generator–primarily for copyright reasons, but also because it would be a PITA to enter all the necessary data. And besides rolling magic items is fun and (at least in my experience) requires quite a few “thumb-on-the-scale” non-random adjustments by the DM. Look for this app in the App Store next weekend.
I’ve also been working on two other apps: Old School DM and a new app I’m calling 3″ x 5″.
Old School DM is being updated to work properly on the iPad. This will be added to the existing version as an update (although I’m sure you all would have been thrilled to buy the app again for the “HD” version like some companies offer, right?). No ETA on this yet.
The new app (should have been my 5th app, but it will be my 6th since the treasure one was quick and easy), is a spin-off of Hex Map Pro. Instead of tokens on a hex board, it has 3×5 cards on a table top. Personally, I like to brainstorm and organize my thoughts on index cards, and since the Hex Map app was (I thought) 90% of an index card sorting app already I decided to create a new app. Then I started to get clever, excited, greedy, grandiose, or something and added extra features. It turns out that determining which arbitrarily rotated rectangle is “close” to which other rectangles is non-trivial. In any case, it’s probably a couple weeks away from being ready for release as a 99c app. It’ll be competing with plenty of free somewhat similar apps (note taking/to-do/brainstorming) apps and some paid ones, so I have no idea how well it will do.
Once that gets released, it’ll be time to show Old School DM some love and get a new version of that out. Then back to Hex Map or perhaps a quickie 1st edition AD&D character generator. That would be another free app to serve as a “gateway drug” for Old School DM and/or Hex Map Pro. I implemented the logic for that app in Perl a few years ago, so it should be fairly easy to turn it into an iPhone app. Famous last words of course.